10/23/2014

Getting Some Renaissance Dwarfs

Please note, this page is for reference only. The figures will be available from The Assault Group

On this page:   Core Infantry & Command  -  Elite Infantry & Command  -  Light Cavalry & Command - Heavy Cavalry & Command - Artillery Crew - Inventors - Civilians - Stretcher Bearer Party/Ammo Team - Odd figures - Separate Heads - Weapons & Conversion Bits

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Unless stated otherwise, all models are sculpted by John Pickford in an Oldschool, nineties style.

I. DWARF CORE INFANTRY & COMMAND


* INFANTRY SET 1 - At ease:

You get a choice between all spears/pikes or all halberds/poleweapons. 

WKD-01A: Dwarf Core Infantry with Spears/Pikes 1 (8)
WKD-01B: Dwarf Core Infantry with Halberds/Poleaxes 1 (8)
  
What you get: 8 different heads + 2x4 bodies + 8 weapons (random mix of the available variants within one type with as few duplicates as possible). 


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* INFANTRY SET 2 - Attention poses:
You get a choice between all spears/pikes, all halberds/poleweapons, all swords and bucklers, all handguns or all crossbows. 

WKD-02A: Dwarf Core Infantry with Spears/Pikes 2 (8)
WKD-02B: Dwarf Core Infantry with Halberds/Poleaxes 2 (8)
WKD-02C: Dwarf Core Infantry with Sword and Buckler 1 (8)
WKD-02D: Dwarf Core Infantry with Handguns 1 (8)
WKD-02E: Dwarf Core Infantry with Crossbows 1 (8)

What you get: 8 different heads + 2x4 bodies + 8 weapons (random mix of the available variants within one type).

 
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* INFANTRY SET 3 - Action poses:


You get a choice between all spears/pikes, all halberds/poleweapons, all swords and bucklers, all handguns or all crossbows.

WKD-03A: Dwarf Core Infantry with Spears/Pikes 3 (4)
WKD-03B: Dwarf Core Infantry with Halberds/Poleaxes 3 (4)
WKD-03C: Dwarf Core Infantry with Sword and Buckler 2 (4)
WKD-03D: Dwarf Core Infantry with Handguns 2 (4)
WKD-03E: Dwarf Core Infantry with Crossbows 2 (4)

What you get: 4 different bodies + 4 weapons (mix of the available variants within one type, as shown).

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* INFANTRY SET 4 - Action poses with sallet helmets:

You get a choice between all spears/pikes, all halberds/poleweapons, all swords and bucklers, all handguns or all crossbows. 

WKD-04A: Dwarf Core Infantry with Spears/Pikes 4 (4)
WKD-04B: Dwarf Core Infantry with Halberds/Poleaxes 4 (4)
WKD-04C: Dwarf Core Infantry with Sword and Buckler 3 (4)
WKD-04D: Dwarf Core Infantry with Handguns 3 (4)
WKD-04E: Dwarf Core Infantry with Crossbows 3 (4)

What you get: 4 different bodies + 4 weapons (mix of the available variants within one type, as shown).

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* INFANTRY COMMAND:

WKD-09A: Dwarf Core Infantry Command (3)

What you get: 3 different heads + champion body + 3 different champion arms + 2 different schields + drummer body + standardbearer body + 3 different standards. 

Note: the standardbearer body and bits are compatible with the bits from WKD-01


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II. DWARF ELITE INFANTRY & COMMAND




* DWARF ZWEIHÄNDER COMMAND:


WKD-10: Dwarf Zweihänder Command (3)

What you get: Zweihänder captain, standardbearer and bagpiper.


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* DWARF ZWEIHÄNDER RANK & FILE:

WKD-11: Dwarf Zweihänder Set 1 - Action poses  (4) 
WKD-12: Dwarf Zweihänder Set 2 - Unitfiller poses  (4) 



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* DWARF ZWEIHÄNDER SERGEANT:

WKD-13: Dwarf Zweihänder Sergeant  (1)




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III. DWARF LIGHT CAVALRY & COMMAND


* PONYRIDERS




* WKD-20: Dwarf Pistoliers on Ponies (4)
What you get: 4 different heads + 4 different bodies + 4 different ponies + 2 different pistol arms + 2x powderhorn and flask + 2 separate feathers.

* WKD-21: Dwarf Light Lancers on Ponies (4)
What you get: 4 different heads + 2x2 different bodies + 4 different ponies + 2x2 different lance arms + 4 round bucklers + 2 separate feathers.

WKD-22: Dwarf Swordsmen on Ponies (4)
What you get: 4 different heads + 2x2 different bodies + 4 different ponies + 4 sword arms (3 variants) + 4 round bucklers + 2 separate feathers.





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* PONYRIDER COMMAND SET


WKD-23: Ponyrider Command Set (2 1/4)

What you get: A champion body + head + 2 arms, a musican body + 2 hands, a standardbearer upgrade kit (head and standard) and 2 random ponies.


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Did someone say ponies?

WKB-01: Unbarded ponies (4)

What you get: 4 different ponies.



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IV. DWARF HEAVY CAVALRY & COMMAND


* WKD-24: Dwarf Imperial Knight/Knights of the White Boar Command on Armoured Ponies (2)
What you get: A champion body + 2 heads + feathers + 2 arms + 2 shields, a musican body + 2 helmet tops, a standardbearer upgrade kit (2 standards) and 2 random ponies.


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* WKD-25: Dwarf Imperial Knights on Armoured Ponies (4)
What you get: 5 different heads + 4 different bodies + 4 different ponies + 2x2 different lance arms + 4 blank shields + 3 separate visors + 1 separate beard.


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* WKD-26: Dwarf Imperial Knights of the White Boar on Armoured Ponies (4)
What you get: 5 different heads + 4 different bodies + 4 different ponies + 2x2 different flail arms + 2x2 different lance arms + 4 boar themed shields + 2 separate visor.



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* WKD-27: Dwarf Knights of the Great Bear Command on Armoured Ponies (2)
What you get: A champion body + 1 hammer + A musican body + a standardbearer upgrade kit (standard arm) and 2 random ponies.



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* WKD-28: Dwarf Knights of the Great Bear on Armoured Ponies (4)
What you get: 4 different bodies + 4 different ponies + 2x2 different hammer arms.


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* WKD-29: Dwarf Knights Templar of the Order of the Raven Command on Armoured Ponies (2)
What you get: A champion body + 2 heads + 2 arms + 1 shield  + 1 separate beard + a musican body + 2 helmet tops + a standardbearer upgrade kit (standard arm) and 2 random ponies.


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* WKD-30: Dwarf Knights Templar of the Order of the Raven on Armoured Ponies (4)
What you get: 5 different heads + 4 different bodies + 4 different ponies + 2x2 different scythe arms + 2x2 different lance arms + 4 raven/skull themed shields + 2 separate visors.


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Did someone say ARMOURED ponies?

WKB-02: Armoured ponies (4)


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V. DWARF ARTILLERY

* DWARF ARTILLERY CREW:

This is a generic artillery crew, for use with whatever warmachine seems suitable (cannon, mortar, flamecannon,...).

WKD-45: Dwarf Artillery Crew (5)
  
What you get: 5 different bodies + 3 different separate heads + 4x gunner tools + 3x crew commander arms.






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* DWARF HACKBUT:

WKD-46: Dwarf Hackbut and Crew (2)
  
What you get: gunner and spotter bodies + 2 different spotter arms + 1 separate spotter head + 3 hackbut components.


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WKD-47: Dwarf Hackbut Gunner, without spotter (1)
  
What you get: gunner body + 3 hackbut components. 
  




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WKD-48: Dwarf Hackbut Spotter, without gunner (1)
  
What you get: spotter body + 2 arms + 1 head. 
  


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VI. DWARF CHARACTERS


* DWARF INVENTOR WITH SNIPERGUN:

Please specify the desired  quantities:

WKD-50: Dwarf Inventor With Snipergun (2)
  
What you get: 1 Dwarf inventor + 1 pageboy + 1 gunstand. 





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* DWARF INVENTOR WITH HANDGRENADE:

Dwarf inventor with handgrenade (regular or holy). 

WKD-51: Dwarf Inventor With Handgrenade (1)
  
What you get: 1 Dwarf inventor + 1 grenadesprue.




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VII. DWARF CIVILIANS

* DWARF WENCHES


WKD-80: Dwarf Maids (2)
What you get: 2 different heads + 2 identical bodies + 4 sprues of accessories.



WKD-81: Dwarf Floozie (1)
What you get: 1 single part floozie.



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VIII. DWARF ODDITIES

The figures in the "Oddities" section are non canon, as they are not sculpted by John Pickford who does the main range, but either conversions done by myself or original sculpts by other sculptors.

* WKD-70: Dwarf Stretcher Party (3) (converted by WK with more enthusiasm than talent)
What you get: 2 stretcherbearer bodies + 2 heads + wounded dwarf + stretcher + arrow half sprue + hat.

Note: due to mould shrinkage, the stretcher handles will require some bending to line up with the hands.

* WKD-71: Dwarf Ammo Team/Petard Team (2) (converted by WK with more enthusiasm than talent)

What you get: 2 carrier bodies + 2 heads + wooden litter + ammo case + petard + hat.

Note: due to mould shrinkage, the litter handles will require some bending to line up with the hands.




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SINGLE DWARFS

* WKD-72: Wounded Dwarf  (1) (converted by WK with more enthusiasm than talent)
What you get: 1 wounded dwarf + arrow half sprue. 


* WKD-73: Dwarf Guard with Halberd/Spear (1) (converted by WK with more enthusiasm than talent)
What you get: 1 dwarf body + 1 sprue with spear and halberd top.



WKD-74: Dwarf Spearmaiden (1) (sculpted by LordWriggly)
What you get: 1 dwarf Spearmaiden. No bases included.



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IX. DWARF HEAD

WKDH-01: Dwarf Heads 1 (8)
WKDH-02: Dwarf Heads 2 (8)
WKDH-03: Dwarf Heads 3 (8)




WKDH-20: Dwarf Heads (sallets) (8) (converted by WK with more enthusiasm than talent)

WKDH-21: Dwarf Heads (9) (converted by WK with more enthusiasm than talent)


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ACCESSORY PACKS

WKDC-01: 6 Sheathed Swords, 3 Pouches and 1 Knife

 

Seen in use:



10/20/2014

Hackbut painted by Stuart

While we wait for the imminent new metals, I would like to share this fantastic paintjob done by Stuart on the human hackbut gunner for his Renaissance army:



He did an excellent job on the figure in my opinion.

If you're interested in landsknecht figures, you should definitely check out his blog which has many more eyecandy from, among other things, Pro Gloria Miniatures: Army Royal

9/05/2014

Halfling Piggyback Rider Greens

Juan Montaño completed work on the halfling special troops: the piggyback riders with mancatchers! I'm not making this up (well, technically, I did, but I'm sure you'll agree the concept just had to be done).

Full command group, with captain, standardbearer and musician:

 

A closer look at the command figures. The lower halflings generally tend to look a bit grumpy, guess they feel like they're carrying all the load here.




There are five unique trooper variants, each with separate head for the top halflings, allowing for more customization.  The heads from the infantry sets should provide some more opportunity for individual looks:




A few closer looks at some of the variants and a size comparison with an old plastic elf:





8/24/2014

Human Footknights WIP Dollies and Bits

Mick Darpa has finished the first of the body dollies, helmet blanks and weapons for my human foot knights. The idea is to have the dollies and bits moulded and then have various different knightly orders and command sets sculpted on them. I will probably also make the body dollies available as such, for converters who want to use plastic arms and heads on them.

These are the first three. There will be more body variants (6 in all) and for those concerned about the first body not having fully armoured legs, there will be a fully armoured variant converted after moulding. The plastic head in the first picture is just there to give an idea of size and may look a bit large (though should look ok when the figure has arms).




The helmets are just blanks at this point. After moulding, these will be decorated with various feathers, plumes and icons to reflect different knightly orders. The first knightly orders will likely reflect the ones I created for my Dwarf knights ("vanilla" Imperial knights, White Boar, Great Bear, Raven & skulls) though others may appear.


These are some of the weapons that will get used in the various sets. Where possible, I will try to make the weapon hand a separate part, so you can mix and match and aren't restricted to specific weapon options for specific knightly orders. A simple weapon sprue is also a possibility.