These are the first three. There will be more body variants (6 in all) and for those concerned about the first body not having fully armoured legs, there will be a fully armoured variant converted after moulding. The plastic head in the first picture is just there to give an idea of size and may look a bit large (though should look ok when the figure has arms).
The helmets are just blanks at this point. After moulding, these will be decorated with various feathers, plumes and icons to reflect different knightly orders. The first knightly orders will likely reflect the ones I created for my Dwarf knights ("vanilla" Imperial knights, White Boar, Great Bear, Raven & skulls) though others may appear.
These are some of the weapons that will get used in the various sets. Where possible, I will try to make the weapon hand a separate part, so you can mix and match and aren't restricted to specific weapon options for specific knightly orders. A simple weapon sprue is also a possibility.
These look like they are going to be great. Will heads and bodies be done without icons, if so I may be able to use some of these in my renaissance armies?
ReplyDeleteWell, there will be different knightly orders, but there will be a "vanilla" set, which will just have plumes and feathers and no specific icons, so that should be very similar to historical knights.
ReplyDeleteThat's great, with some of the helmet options it looks like they may pass muster as early 16th century men at arms
DeleteEncore une bonne idee !!! Les armes sont vraiment magnifiques !!!
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